Skip to content

Bone exporting sometimes blows up ingame #21

Description

@Valla-Chan

image
image

Oftentimes when exporting a part with bones, especially mouths, one of the joints will explode outwards in the game. This seems to be an issue with the exporter, as when the model is re-imported, it also appears screwed up. the easiest way to test this is with the .blend file I have linked below, or even just by importing and then re-exporting any maxis-made mouth and using it as a part ingame.

blend file: https://www.mediafire.com/file/ofdu2ek4myjchep/ce_mouth_tusks_01.blend/file

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions