Skip to content

Commit

Permalink
Remove Unnecessary Symbols
Browse files Browse the repository at this point in the history
Cleans up symbols that are now determined at compile or link time and no
longer references from ASM.
  • Loading branch information
hohle committed Jan 9, 2025
1 parent 4caef85 commit 82f1a81
Show file tree
Hide file tree
Showing 20 changed files with 5 additions and 765 deletions.
2 changes: 1 addition & 1 deletion config/symbols.hd.dra.txt
Original file line number Diff line number Diff line change
Expand Up @@ -27,7 +27,7 @@ g_PlOvlAluBatSpritesheet = 0x8013C004;
g_PlOvlSpritesheet = 0x8013C020;
g_imgUnk8013C200 = 0x8013C200;
g_imgUnk8013C270 = 0x8013C270;
g_ServantDesc = 0x80170000;
g_ServantDesc = 0x80170000; /* ignore:true */
D_8017D350 = 0x8017CF1C;
D_8018B4E0 = 0x8018B0EC;
D_801A9C80 = 0x801A978C;
2 changes: 0 additions & 2 deletions config/symbols.us.bomar.txt
Original file line number Diff line number Diff line change
@@ -1,5 +1,3 @@
actor_names = 0x80180680;
MAR_PrizeDrops = 0x80180744;
bird_cage_pos_x = 0x80181280;
bird_cage_pos_y = 0x80181284;
statue_pos_x_1 = 0x80181288;
Expand Down
110 changes: 0 additions & 110 deletions config/symbols.us.borbo3.txt
Original file line number Diff line number Diff line change
Expand Up @@ -15,143 +15,33 @@ g_eBreakableHitboxes = 0x801805C0;
g_eBreakableExplosionTypes = 0x801805C8;
g_eBreakableanimSets = 0x801805D0;
g_eBreakableDrawModes = 0x801805E0;
RBO3_PrizeDrops = 0x801805F0;
g_SineTable = 0x80180B54;
aluric_subweapons_idx = 0x80180EA0;
aluric_subweapons_id = 0x80180EB4;
g_goldCollectTexts = 0x80180EC8;
c_GoldPrizes = 0x80180EF0;
g_SubweaponAnimPrizeDrop = 0x80180F18;
D_80180EB8 = 0x80180F78;
c_HeartPrizes = 0x80180F80;
g_ExplosionYVelocities = 0x80180F84;
g_bigRedFireballAnim = 0x80180FAC;
g_ExplosionAnimations = 0x80181030;
greyPuff_rot = 0x801810B8;
greyPuff_yVel = 0x801810C8;
explode_yVel = 0x801810E0;
explode_startFrame = 0x801810F8;
explode_lifetime = 0x801810FC;
g_olroxDroolCollOffsets = 0x80181104;
g_UnkEntityAnimData = 0x8018110C;
g_UnkRecursPrimVecOrder = 0x8018111C;
g_UnkRecursPrim2Inds = 0x8018113C;
g_ESoulStealOrbAngles = 0x80181160;
g_ESoulStealOrbSprt = 0x80181170;
g_ESoulStealOrbAnim = 0x801811D0;
eRoomForegroundInit = 0x801811F4;
explosionVariantSizes = 0x80181BA0;
func_801A7D64 = 0x80191080;
EntityUnkId12 = 0x80191148;
EntityBreakable = 0x80191304;
EntityMedusa = 0x8019179C;
Random = 0x80193198;
Update = 0x801931C8;
UpdateStageEntities = 0x801934C4;
HitDetection = 0x801935CC;
EntityDamageDisplay = 0x801946E4;
CreateEntityFromLayout = 0x80194D88;
CreateEntityWhenInVerticalRange = 0x80194E4C;
CreateEntityWhenInHorizontalRange = 0x80194F64;
FindFirstEntityToTheRight = 0x8019507C;
FindFirstEntityToTheLeft = 0x801950C8;
CreateEntitiesToTheRight = 0x80195120;
CreateEntitiesToTheLeft = 0x8019521C;
FindFirstEntityAbove = 0x80195330;
FindFirstEntityBelow = 0x8019537C;
CreateEntitiesAbove = 0x801953D4;
CreateEntitiesBelow = 0x801954D0;
InitRoomEntities = 0x801955E4;
UpdateRoomPosition = 0x8019575C;
CreateEntityFromCurrentEntity = 0x80195810;
CreateEntityFromEntity = 0x80195884;
EntityIsNearPlayer = 0x80195900;
RBO3_EntityRedDoor = 0x80195978;
DestroyEntity = 0x801965B0;
DestroyEntitiesFromIndex = 0x8019661C;
PreventEntityFromRespawning = 0x80196698;
AnimateEntity = 0x801966E0;
UnkAnimFunc = 0x80196798;
GetDistanceToPlayerX = 0x801968B0;
GetDistanceToPlayerY = 0x801968EC;
GetSideToPlayer = 0x80196920;
MoveEntity = 0x80196964;
FallEntity = 0x80196994;
UnkCollisionFunc3 = 0x801969C0;
UnkCollisionFunc2 = 0x80196C38;
AllocEntity = 0x80196E20;
GetSineScaled = 0x80196E80;
GetSine = 0x80196EAC;
SetEntityVelocityFromAngle = 0x80196EC8;
Ratan2Shifted = 0x80196F34;
GetAngleBetweenEntitiesShifted = 0x80196F6C;
GetAnglePointToEntity = 0x80196FB4;
AdjustValueWithinThreshold = 0x80196FFC;
UnkEntityFunc0 = 0x80197054;
Ratan2 = 0x801970E0;
GetAngleBetweenEntities = 0x80197110;
GetNormalizedAngle = 0x80197190;
SetStep = 0x801971F0;
SetSubStep = 0x80197210;
EntityExplosionSpawn = 0x8019722C;
InitializeEntity = 0x801972C0;
EntityDummy = 0x801973BC;
UnkCollisionFunc = 0x801973E4;
CheckFieldCollision = 0x8019750C;
GetPlayerCollisionWith = 0x80197664;
ReplaceBreakableWithItemDrop = 0x801979A8;
PrizeDropFall = 0x80197A60;
PrizeDropFall2 = 0x80197AE4;
CollectHeart = 0x80197C40;
CollectGold = 0x80197CC0;
CollectSubweapon = 0x80197D9C;
CollectHeartVessel = 0x80197EB4;
CollectLifeVessel = 0x80197F58;
DestroyCurrentEntity = 0x80197FA8;
EntityPrizeDrop = 0x80197FD0;
EntityExplosion = 0x80198844;
BlinkItem = 0x80198940;
EntityEquipItemDrop = 0x801989E4;
BlitChar = 0x80198FCC;
EntityRelicOrb = 0x8019927C;
EntityHeartDrop = 0x80199D4C;
EntityMessageBox = 0x80199E68;
CheckColliderOffsets = 0x8019A3C4;
EntityUnkId13 = 0x8019A4B4;
EntityExplosionVariantsSpawner = 0x8019A5C4;
EntityGreyPuffSpawner = 0x8019A6F4;
EntityExplosionVariants = 0x8019A7DC;
EntityGreyPuff = 0x8019A8CC;
EntityOlroxDrool = 0x8019A9C0;
UnkCollisionFunc5 = 0x8019ABF0;
UnkCollisionFunc4 = 0x8019ACEC;
EntityIntenseExplosion = 0x8019B26C;
InitializeUnkEntity = 0x8019B36C;
MakeEntityFromId = 0x8019B438;
MakeExplosions = 0x8019B500;
EntityBigRedFireball = 0x8019B5B8;
UnkRecursivePrimFunc1 = 0x8019B790;
UnkRecursivePrimFunc2 = 0x8019BD70;
ClutLerp = 0x8019C470;
PlaySfxPositional = 0x8019C668;
StageNamePopupHelper = 0x8019C760;
EntityStageNamePopup = 0x8019C930;
EntitySoulStealOrb = 0x8019D5B4;
EntityEnemyBlood = 0x8019D948;
EntityRoomForeground = 0x8019DDF8;
BottomCornerText = 0x8019DEE4;
UnkPrimHelper = 0x8019E214;
UpdateAnimation = 0x8019E5FC;
FindFirstUnkPrim = 0x8019E74C;
FindFirstUnkPrim2 = 0x8019E77C;
PrimToggleVisibility = 0x8019E7F8;
PrimResetNext = 0x8019E880;
UnkPolyFunc2 = 0x8019E960;
UnkPolyFunc0 = 0x8019E9B4;
PrimDecreaseBrightness = 0x8019E9E0;
EntityLifeUpSpawn = 0x8019EA44;
g_LayoutObjHorizontal = 0x8019F978;
g_LayoutObjVertical = 0x8019F97C;
g_LayoutObjPosHorizontal = 0x8019F980;
g_LayoutObjPosVertical = 0x8019F984;
g_ItemIconSlots = 0x801A05F0;
1 change: 0 additions & 1 deletion config/symbols.us.dra.txt
Original file line number Diff line number Diff line change
Expand Up @@ -11,5 +11,4 @@ g_PlOvlAluBatSpritesheet = 0x8013C004;
g_PlOvlSpritesheet = 0x8013C020;
g_imgUnk8013C200 = 0x8013C200;
g_imgUnk8013C270 = 0x8013C270;
g_ServantDesc = 0x80170000;
g_StageOverlay = 0x80180000;
9 changes: 0 additions & 9 deletions config/symbols.us.stcen.txt
Original file line number Diff line number Diff line change
@@ -1,9 +0,0 @@
D_80181658 = 0x80181658;
D_8018199C = 0x8018199C;
D_80183A40 = 0x80183A40;
D_80184B70 = 0x80184B70;
D_80185830 = 0x80185830;
CEN_EntityRedDoor = 0x8019362C;
EntityPrizeDrop = 0x80195C84;
EntityEquipItemDrop = 0x80196698;
EntityStageNamePopup = 0x8019A5F0;
1 change: 0 additions & 1 deletion config/symbols.us.stdre.txt
Original file line number Diff line number Diff line change
@@ -1,4 +1,3 @@
DRE_gfxBanks = 0x801801D0;
DRE_EntityUpdates = 0x801803C8;
DRE_EInitBreakable = 0x80180458;
g_EInitObtainable = 0x80180464;
Expand Down
Loading

0 comments on commit 82f1a81

Please sign in to comment.