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This mini-project is the first step to create a Raytracing program, for you to finally be able to render computer-generated images.

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View Demo · Report Bug · Request Feature

Table of Contents

  1. About The Project
  2. Getting Started
  3. Usage
  4. Roadmap
  5. Contributing
  6. License
  7. Contact

Getting Started

To get a local copy up and running follow these simple steps.

Prerequisites

This is an example of how to list things you need to use the software and how to install them.

  • Mac os
    mlx
    gcc
    cmake
    git

Installation

  1. Clone the repo
    git clone --recurse-submodules https://github.com/aitelkob/Rtv1.git
  2. enter repository
    cd Rtv1

Usage

  1. Make executable
    make
  2. Execute
    ./rt [file_path]
  3. Exit
    esc

See the open issues for a list of proposed features (and known issues).

Contributing

Contributions are what make the open source community such an amazing place to be learn, inspire, and create. Any contributions you make are greatly appreciated.

  1. Fork the Project
  2. Create your Feature Branch (git checkout -b feature/AmazingFeature)
  3. Commit your Changes (git commit -m 'Add some AmazingFeature')
  4. Push to the Branch (git push origin feature/AmazingFeature)
  5. Open a Pull Request

License

Distributed under the MIT License. See LICENSE for more information.

Contact

Your Name - @twitter_handle - email

Project Link: https://github.com/aitelkob/Rtv1

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This mini-project is the first step to create a Raytracing program, for you to finally be able to render computer-generated images.

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