Fixed plugin embedding build phase for macOS not being added on older versions of Unity #45
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On some older versions of Unity the
pbxProject.GetUnityMainTargetGuid()
for macOS build target returns empty string. In some places in code there is a ternary operator to address this (e.g.AppleBuild.cs
line 176). The issue is fixed in newer versions of Unity.This PR adds ternary operator in two places where the workaround was missing. Without that the "Embed Apple Plug-in Libraries" build phase was never added to the Xcode project and there was an Error Log in the Unity console. (Tested in Unity 2021.3.16f1)