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Merge remote-tracking branch 'origin/engine' into client
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TheApplePieGod committed Jan 6, 2025
2 parents 31470c5 + e314752 commit 7d7f482
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Showing 2 changed files with 2 additions and 2 deletions.
2 changes: 1 addition & 1 deletion engine/src/main/battlecode/common/GameConstants.java
Original file line number Diff line number Diff line change
Expand Up @@ -34,7 +34,7 @@ public class GameConstants {
public static final int MAX_WALL_PERCENTAGE = 20;

/** The 32 bit representation of the special resource pattern. */
public static final int RESOURCE_PATTERN = 22369621;
public static final int RESOURCE_PATTERN = 22365525;

/** The 32 bit representation of the paint tower pattern. */
public static final int PAINT_TOWER_PATTERN = 18157905;
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2 changes: 1 addition & 1 deletion engine/src/main/battlecode/server/GameMaker.java
Original file line number Diff line number Diff line change
Expand Up @@ -468,7 +468,7 @@ public void endRound(){

Round.addTeamIds(builder, teamIDsP);
Round.addTeamCoverageAmounts(builder, teamCoverageAmountsP);
Round.addTeamResourceAmounts(builder, teamResourcePatternAmountsP);
Round.addTeamResourcePatternAmounts(builder, teamResourcePatternAmountsP);
Round.addRoundId(builder, this.currentRound);
Round.addTeamResourceAmounts(builder, teamMoneyAmountsP);
Round.addDiedIds(builder, diedIdsP);
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