Calm, clever games for your phone, made one at a time.
| Game | How it plays | ||
|---|---|---|---|
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Plumb | Tilt the board and every marble rolls at once. Get each one into the hole of its own colour. | Get it |
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Carillon | Tap a dot and its ring pops its neighbours. Every pop is a note, so every chain plays a tune. | Get it |
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Apsis | Arrows rest on orbits around a sun. Tap one and it flies straight out, if nothing is in its way. | Get it |
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Pyxis | Pull the knots of a tangled web apart. When no strand crosses another, the web comes clear. | Get it |
| Game | How it plays | ||
|---|---|---|---|
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Stitchfall | Turn gravity a quarter turn at a time through small rooms sewn from cloth. Every room plays one trick on you. | Open source |
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Seiche | Every ripple's ring touches exactly one fish, and none hides inside a ring. Find where the rings meet and cast. | Play it early |
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Hako | Slide the panels of a wooden puzzle box along their grooves until the lid can leave. A treasure waits at the end of every chapter. | Play it early |
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Rinse | Pour water to wash every tile clean before the tank runs dry. Dirty water runs down onto whatever is below. | Play it early |
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Sunwise | Hold anywhere, and your thumb sets how wide your planets swing around a small star. They smash whatever comes close. | Play it early |
Every level is proven before it ships: the puzzle games' own solvers solve each one, and every room in Stitchfall has a recorded run through it. No level is easier than the one before it. The games are built with Godot.
- Website: chaosmos.studio
- Email: hello@chaosmos.studio
- Community: Discussions and r/chaosmos_studios
- YouTube, Instagram, Threads and X
If you enjoy the games, you can sponsor Chaosmos on GitHub.
Made by Shravan Goswami.








