Releases: djdron/UnrealSpeccyP
Version 0.0.82 (Android)
UDI, TD0 disk image formats support
able to save changed disk images
save slot option for snapshots/changed disk images
disk images auto play improved
Version 0.0.81 (google chrome PNaCl)
VTRDOS & RZX archive web sources repaired
new zoom modes added
use it here: https://chrome.google.com/webstore/detail/jfkpejkiedieehgdecgcjbmcbpihimmb
Version 0.0.78.3 (Windows SDL2)
VTRDOS web source repaired
ANGLE library more compatible (WinXP support)
drag and drop support
Version 0.0.79.1 (Android)
VTRDOS web source repaired
Version 0.0.80 (macOS SDL2)
SDL2 with GLESv2 (ANGLE) release
kempston mouse emulation
joystick (gamepad) support
web sources support
full screen option
new zooming options
black-and-white option
GigaScreen video mode support option
Version 0.0.78.2 (Windows SDL2)
VTRDOS archive web source repaired
Version 0.0.79 (Android)
RZX archive web source repaired
Version 0.0.78.1 (Windows SDL2)
SDL2 with GLESv2 (ANGLE) release
kempston mouse emulation
joystick (gamepad) support
web sources support
full screen option
new zooming options
black-and-white option
GigaScreen video mode support option
RZX archive web source repaired
Version 0.0.77.2 (Emscripten/Javascript)
new zooming options added (stretch, 2x-6x)
Version 0.0.77.1 (Emscripten/Javascript)
Module.onReady() callback called when emulator is fully initialized and ready to open file
call Module._ExitLoop() to close emulator
fullscreen improvements (canvas correctly resized to whole screen, not stretched by browser)
audio buffer size increased to 1024 samples
video window default size is 852x480
zoom mode set to "fill screen" by default