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Releases: djdron/UnrealSpeccyP

Version 0.0.82 (Android)

12 Apr 11:34
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UDI, TD0 disk image formats support
able to save changed disk images
save slot option for snapshots/changed disk images
disk images auto play improved

Version 0.0.81 (google chrome PNaCl)

18 Feb 17:26
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VTRDOS & RZX archive web sources repaired
new zoom modes added

use it here: https://chrome.google.com/webstore/detail/jfkpejkiedieehgdecgcjbmcbpihimmb

Version 0.0.78.3 (Windows SDL2)

18 Feb 17:25
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VTRDOS web source repaired
ANGLE library more compatible (WinXP support)
drag and drop support

Version 0.0.79.1 (Android)

18 Feb 17:23
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VTRDOS web source repaired

Version 0.0.80 (macOS SDL2)

12 Dec 00:16
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SDL2 with GLESv2 (ANGLE) release
kempston mouse emulation
joystick (gamepad) support
web sources support
full screen option
new zooming options
black-and-white option
GigaScreen video mode support option

Version 0.0.78.2 (Windows SDL2)

07 Dec 13:52
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VTRDOS archive web source repaired

Version 0.0.79 (Android)

17 Nov 11:05
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RZX archive web source repaired

Version 0.0.78.1 (Windows SDL2)

06 Nov 12:28
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SDL2 with GLESv2 (ANGLE) release
kempston mouse emulation
joystick (gamepad) support
web sources support
full screen option
new zooming options
black-and-white option
GigaScreen video mode support option
RZX archive web source repaired

Version 0.0.77.2 (Emscripten/Javascript)

20 May 12:08
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new zooming options added (stretch, 2x-6x)

Version 0.0.77.1 (Emscripten/Javascript)

17 May 11:02
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Module.onReady() callback called when emulator is fully initialized and ready to open file
call Module._ExitLoop() to close emulator
fullscreen improvements (canvas correctly resized to whole screen, not stretched by browser)
audio buffer size increased to 1024 samples
video window default size is 852x480
zoom mode set to "fill screen" by default