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ci: Drop cached GameAssembly link outputs in Windows test builds - #2896
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bitsandfoxes wants to merge 1 commit into
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Windows IL2CPP integration builds restore a cached `samples/IntegrationTest/Library` that still holds Bee's `GameAssembly.pdb`/`.ilk`. MSVC links incrementally against them, keeping the PDB GUID and only bumping the age, so every branch's build uploads `GameAssembly` under the same debug IDs (e.g. `e78f23f1-…-b`/`-c` on both main and #2889). Sentry then symbolicates with whichever build uploaded last, and the IL2CPP line-number assertion fails with frames resolved to the wrong file and line (seen on #2889, where main's upload landed after the PR's).
Deleting the cached `GameAssembly.dll`/`.pdb`/`.ilk` after the cache restore forces a fresh link with a new GUID while keeping the cached object files.
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