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Camera path workflow improvements (#544)
* Add MacOS ffmpeg binary and code for MacOS to make use of it. Will fail currently due to app signing issues. * Popup for standalone VR builds with info about camera path recording * Small refactor to allow directly opening popups from code (WIP) * Record button should open popup on standalone builds * Script to trigger camera path recording * adjust popup position * missing meta file * Set up localized text for popup * Commit ffmpeg post chmod * MacOS compatible offline rendering script * dotnet-format * Another dotnet-format! * Avoid build errors * Always initialize the string. * Copy MacOS shell script during build * Hopefully better logic for constructing the path to the ffmpeg binary * dotnet-format * Hopefully fix the ffmpeg path issues on MacOS - add more logging just in case * Remove logging * TEMP: enable cleanup on Windows platform, and check disk space used by the pull * Revert "TEMP: enable cleanup on Windows platform, and check disk space used by the pull" This reverts commit 2bad0aa. * Fix bug opening popups and make the open popup code a little clearer * remove conditional override left over from testing * This is a better search term --------- Co-authored-by: Mike Miller <[email protected]>
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