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Emblems/badges scale excessively when using large icon/thumbnail views in Nemo (Linux Mint) #3799
There is a scaling/rendering issue with the emblem system in the **Nemo file manager** on **Linux Mint Cinnamon**.
When I increase the icon view or thumbnail zoom level to preview media files comfortably (since I've got a 4k monitor), any emblem (such as sync statuses, custom tags or system badges) scales up proportionally to massive, excessive dimensions, and even if the file is not square, they get stacked.
I think they size up to 128px instead of remaining small, discrete indicators in the corner of the file icon, the emblems grow so large that they completely obstruct folder layouts and video/image thumbnails.
Steps to reproduce
1. Open Nemo and choose the Icon View. 2. Right-click any folder, go to Properties, and assign any standard system emblem to it. 3. Increase the thumbnail/icon zoom level using Ctrl + Scroll Wheel Up (e.g., to make video thumbnails large enough for editing/previewing workflows). 4. Observe that the emblem scales excessively alongside the folder/thumbnail size, rather than capping its maximum display dimensions.
Expected behavior
Implement a fixed maximum pixel threshold (e.g., max 24px or 32px) or a percentage cap constraint for Nemo emblems so they remain compact, crisp, and unobtrusive in the corner, regardless of how large the user scales their main icon/thumbnail views. Maybe user could select that cap or by default be 32 maaaaybe 64. not sure cause I couldn't test those sizes, they always looked like 128 or more if I'm correct.
Additional information
Disabling icon captions/leyendas (org.nemo.icon-view captions) via gsettings or GUI preferences does not alter or cap the emblem scale.
The issue affects all emblems universally (both scalable .svg assets and fixed .png bitmaps). When scalable icons are unavailable, Nemo takes smaller fixed bitmap icons (e.g., 32x32 or 48x48) and aggressively stretches/pixelates them to match the large thumbnail container size.
The root cause is that Nemo's dynamic scaling engine lacks an internal maximum pixel threshold or boundary constraint specifically for the emblem overlay layer.
Awesome! glad to have helped at least a little bit my friend...now to wait until the end of year to enjoy the change...je...thanks! and keep the great work coming...by the way, it was not only the scale but the positioning cause at some point they stack on top each other...not sure if that's part of the same issue or not...anyway, that solution was pretty fast :D should I close this topic? (still not an expert on github :S )
Activity
SolidCapo commentedon Jul 5, 2026
Even with smaller thumbnail size the emblem keeps gigantic :P
mtwebster commentedon Jul 5, 2026
This should be improved in the next release - up until we've delegated emblem drawing to the toolkit nemo uses, and it gives no control over sizes.
SolidCapo commentedon Jul 5, 2026
Thanks for the fast response @mtwebster :) so it's something well known then, do you know when it's going to be the next release?
mtwebster commentedon Jul 5, 2026
You actually reminded me about the work I started a few months ago. PR opened: #3800
It should be in the next major release (6.8) which will be closer to the end of the year.
SolidCapo commentedon Jul 5, 2026
Awesome! glad to have helped at least a little bit my friend...now to wait until the end of year to enjoy the change...je...thanks! and keep the great work coming...by the way, it was not only the scale but the positioning cause at some point they stack on top each other...not sure if that's part of the same issue or not...anyway, that solution was pretty fast :D should I close this topic? (still not an expert on github :S )