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0.0.15 - RenetSteam and Bevy 0.13

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@lucaspoffo lucaspoffo released this 22 Feb 01:32

This release has no major changes for renet itself, but comes with a new version for bevy 0.13 and now the renet_steam crate is released (transport layer using steam API).

Changelog

RenetSteam

  • Released version 0.0.1. Checkout the README or the Bevy Demo to see how to use it.

Renetcode

  • Use timeout given from ConnectToken instead of fixed 15 secs. (commit)

BevyRenet

  • Implement Component for ClientId. (PR) by SylvKT
  • Add emit_server_events_system, now, transports can update and disconnect clients before events are emitted. (commit)
  • Removed steam feature, now to use steam, you add renet_steam with the bevy feature. (commit)
  • Update to bevy 0.13. (PR) by dgsantana
  • Make all systems public, this makes possible to manually add the systems and use them for ordering. (commit)

RenetVisualizer

  • Update egui to 0.26