0.0.15 - RenetSteam and Bevy 0.13
This release has no major changes for renet itself, but comes with a new version for bevy 0.13 and now the renet_steam crate is released (transport layer using steam API).
Changelog
RenetSteam
Renetcode
- Use timeout given from ConnectToken instead of fixed 15 secs. (commit)
BevyRenet
- Implement Component for ClientId. (PR) by SylvKT
- Add emit_server_events_system, now, transports can update and disconnect clients before events are emitted. (commit)
- Removed steam feature, now to use steam, you add
renet_steam
with the bevy feature. (commit) - Update to bevy 0.13. (PR) by dgsantana
- Make all systems public, this makes possible to manually add the systems and use them for ordering. (commit)
RenetVisualizer
- Update egui to 0.26