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Disable Random Bottle Contents and Figurines
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Myth197 committed Feb 11, 2023
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8 changes: 4 additions & 4 deletions RandomizerCore/Resources/default.logic
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!dropdown - Main Settings - Setting - Dark Hyrule Castle Requirements - AD_PED - Dungeons Required: - The number of dungeons that have to be beaten to activate the Sanctuary. There are 6 dungeons in the game that count:\n Deepwood Shrine\n Cave of Flames\n Fortress of Winds\n Temple of Droplets\n Royal Crypt\n Palace of Winds - 0 - AD_PED_0 - - 1 - AD_PED_1 - - 2 - AD_PED_2 - - 3 - AD_PED_3 - - 4 - AD_PED_4 - - 5 - AD_PED_5 - - 6 - AD_PED_6 -
!dropdown - Main Settings - Setting - Dark Hyrule Castle Requirements - SWORD_SETTING - Sword Requirement: - The level of sword that needs to be collected to activate the Sanctuary - No Sword - 0SWORD - - Smith Sword - 1SWORD - - Green Sword - 2SWORD - - Red Sword - 3SWORD - - Blue Sword - 4SWORD - - Four Sword - 5SWORD -
!dropdown - Main Settings - Setting - Dark Hyrule Castle Requirements - ELEMENT_SETTING - Elements Required: - The number of Elements that need to be collected to activate the Sanctuary - 4 - 4 - - 3 - 3 - - 2 - 2 - - 1 - 1 - - 0 - 0ELEMENT -
!flag - Main Settings - Setting - Dark Hyrule Castle Requirements - FIGURINE_HUNT - Figurine Hunt - Carlov's Figurine pieces have been scattered into the world, collect enough of them to be able to activate the Sanctuary, this is way better than a gacha game!\n Don't forget to visit Carlov's Machine to view the figurines you have collected so far.
!numberbox - Main Settings - Setting - Dark Hyrule Castle Requirements - FIGURINE_TOTAL - Figurines in world: - The total number of Figurines that get added to the item pool, the maximum amount is 136. - 30
!numberbox - Main Settings - Setting - Dark Hyrule Castle Requirements - FIGURINE_COUNT - Figurines required: - The number of Figurines required to activate the Sanctuary, do not raise this to higher than the total number of Figurines or you won't be able to beat the game silly. - 20
#!flag - Main Settings - Setting - Dark Hyrule Castle Requirements - FIGURINE_HUNT - Figurine Hunt - Carlov's Figurine pieces have been scattered into the world, collect enough of them to be able to activate the Sanctuary, this is way better than a gacha game!\n Don't forget to visit Carlov's Machine to view the figurines you have collected so far.
#!numberbox - Main Settings - Setting - Dark Hyrule Castle Requirements - FIGURINE_TOTAL - Figurines in world: - The total number of Figurines that get added to the item pool, the maximum amount is 136. - 30
#!numberbox - Main Settings - Setting - Dark Hyrule Castle Requirements - FIGURINE_COUNT - Figurines required: - The number of Figurines required to activate the Sanctuary, do not raise this to higher than the total number of Figurines or you won't be able to beat the game silly. - 20

!dropdown - Main Settings - Setting - Shuffle - DOJO - Dojo Swordmasters: - Dojo Swordmasters have Scrolls as their rewards. - Vanilla Scrolls - DOJOVANILLA - 'Vanilla Scrolls': Dojo Swordmasters offer their vanilla rewards. - Randomized Scrolls - DOJORANDOM - 'Randomized Scrolls': Scrolls are shuffled between the Dojo Swordmasters. - Any Item - DOJOANY - 'Any Item': Dojo Swordmasters are shuffled into the main pool.
!flag - Main Settings - Setting - Shuffle - HEART_RANDO - Heart Pieces and Containers - If enabled will shuffle Heart Pieces and Heart Containers into the pool, This makes any items randomized to Heart Piece locations visible prior to collecting them. - true
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!dropdown - Logic Settings - Setting - Require Tricks - FOWPOT - FoW Pot item early using the Gust Jar: - Low Difficulty:\n In Fortress of Winds there are 2 pots that contain items when playing with 'Special Pots', these are located in a dirt filled room in the back right section of the dungeon on 2F locked behind various locked doors.\n However the lower of the 2 pots can be grabbed with the Gust Jar from a much earlier part of the dungeon located in the front right section 2F.\n The pot can accidentally be released inside the wall which makes the item unobtainable, simply reload the room and the pot and item will respawn. - No - NOFOWPOT - 'No': From the entrance of Fortress, this location always requires at least 3 Fortress small keys as well as the Mole Mitts and Bow. - Yes - YESFOWPOT - 'Yes': From the entrance of Fortress, this location may only require the Gust Jar.

!dropdown - Other - Setting - Item Pool - ITEM_POOL - Item Pool: - - Balanced - ITEM_POOL_NORMAL - 'Balanced': Normal Item Pool. - Reduced (RIP) - ITEM_POOL_RIP - 'Reduced': Removes many items from the pool:\n All Heart Containers removed and some Heart Pieces removed (Max Hearts available is 10)\n Remote Bombs removed\n All Spin Scroll Upgrades removed, a single Spin Scroll remains\n All Butterflies removed\n All Quivers removed\n A Shield is removed, a single Shield remains\n A Boomerang is removed, a single Boomerang remains. If either 'Vanilla Red Fusions' or 'Vanilla Green Fusions' are on then no Boomerangs are removed.\n 3 Bottles removed, a single Bottle remains\n 3 Bomb bags are removed, a single Bomb bag remains - Plentiful - ITEM_POOL_PLENTIFUL - 'Plentiful': Adds extra copies of major items to the pool.\n Items with 2 extra copies:\n Sword\n Lantern\n Gust Jar\n Cane of Pacci\n Rocs Cape\n Ocarina\n Flippers\n Spin Attack\n Items with 1 extra copy:\n Bow\n Mole Mitts\n Pegasus Boots\n Grip Ring\n Graveyard Key\n If Gold Kinstones are randomized:\n 2 extra Cloud Kinstones, 2 extra Swamp Kinstones, and an extra Falls Kinstone (5 extra if combined)\n If other fusion colors are randomized:\n 2 of each red shape (6 if combined)\n 2 of each blue shape (4 if combined)\n 3 of each green shape (9 if combined)\n If Big Keysanity is on then there is an extra Big Key for each Dungeon\n If Small Keysanity is on then there are 2 extra Small Keys for each Dungeon
!flag - Other - Setting - Item Pool - RANDOM_BOTTLE_CONTENT - Random Bottle Contents - Randomizes the contents of the bottles that are shuffled in the pool, these contents are never considered by logic. - true
#!flag - Other - Setting - Item Pool - RANDOM_BOTTLE_CONTENT - Random Bottle Contents - Randomizes the contents of the bottles that are shuffled in the pool, these contents are never considered by logic. - true
!flag - Other - Setting - Item Pool - TRAPS - Traps - Add Trap items to the item pool, These items are disguised to look like major items if they are in visible locations.\n Traps have 10 different possible effects they can deploy when collected, see if you can experience them all!
!flag - Other - Setting - Item Pool - MEME - Fun Junk - Add some items to the item pool to replace junk, these items are completely useless.
!dropdown - Other - Setting - Item Pool - PROGRESSIVE - Items are Progressive: - Some item upgrades are treated as completely independent items by the game. - Yes - YESPROG - 'Yes': These items are replaced with a generic "Progressive" form that upgrades your item to the next level. - No - NOPROG - 'No': Unique copies of each item will be found in the seed\n\n 5 different swords:\n Smith Sword\n Green Sword\n Red Sword\ Blue Sword\n Four Sword\n\n 2 Bows:\n Bow\n Light Arrows\n\n 2 Boomerangs:\n Boomerang\n Magic Boomerang\n\n 2 Shields:\n Shield\n Mirror Shield\n\n 5 Scrolls:\n Spin Attack\n Fast Spin\n Fast Split\n Greatspin\n Long Spin
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