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Fixed various loader outputs would always output to the left side of …
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…the belt.
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notnotmelon committed Nov 29, 2024
1 parent ad36a3e commit 3f16384
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Showing 7 changed files with 13 additions and 7 deletions.
6 changes: 6 additions & 0 deletions changelog.txt
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@@ -1,4 +1,10 @@
---------------------------------------------------------------------------------------------------
Version: 3.0.26
Date: 2024-11-29
Changes:
- Fixed various loader outputs would always output to the left side of the belt.
- Decreased min factorio version from 2.0.22 to 2.0.21
---------------------------------------------------------------------------------------------------
Version: 3.0.25
Date: 2024-11-29
Changes:
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4 changes: 2 additions & 2 deletions info.json
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@@ -1,14 +1,14 @@
{
"name": "pycoalprocessing",
"version": "3.0.25",
"version": "3.0.26",
"factorio_version": "2.0",
"title": "Pyanodons Coal Processing",
"author": "Pyanodon, Nexela, Kingarthur, notnotmelon, Mootykins, ShadowGlass, Archezekiel, Quintuple",
"contact": "https://discord.gg/SBHM3h5Utj",
"homepage": "https://mods.factorio.com/mods/pyanodon/pycoalprocessing",
"description": "Extends and overhauls Factorio's burner phase. Use realistic oil and coal processes to create advanced products. Functions as the core and library for the rest of the pY mods.",
"dependencies": [
"base >= 2.0.22",
"base >= 2.0.21",
"~ pycoalprocessinggraphics >= 3.0.0",
"~ pypostprocessing >= 3.0.0",
"(?) DiscoScience",
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2 changes: 1 addition & 1 deletion prototypes/buildings/classifier.lua
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Expand Up @@ -43,7 +43,7 @@ for i = 1, 4 do
minable = {mining_time = 1, result = name},
fast_replaceable_group = "classifier",
max_health = 400 * i,
vector_to_place_result = {0.0, 4.0},
vector_to_place_result = {0.0, 3.51},
corpse = "big-remnants",
dying_explosion = "medium-explosion",
collision_box = {{-3.4, -3.4}, {3.4, 3.4}},
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2 changes: 1 addition & 1 deletion prototypes/buildings/ground-borer.lua
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Expand Up @@ -59,7 +59,7 @@ for i = 1, 4 do
pollution = 3 * i
},
},
vector_to_place_result = {5.0, 0},
vector_to_place_result = {4.51, 0},
energy_usage = (1.25 * i) .. "MW",
graphics_set = {
animation = {
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2 changes: 1 addition & 1 deletion prototypes/buildings/sand-extractor.lua
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Expand Up @@ -40,7 +40,7 @@ for i = 1, 4 do
name = name,
icon = icon,
icon_size = icon_size,
vector_to_place_result = {0.0, 3.5},
vector_to_place_result = {0.0, 3.01},
flags = {"placeable-neutral", "player-creation"},
minable = {mining_time = 1, result = name},
fast_replaceable_group = "sand-extractor",
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2 changes: 1 addition & 1 deletion prototypes/buildings/soil-extractor.lua
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Expand Up @@ -54,7 +54,7 @@ for i = 1, 4 do
name = name,
icon = icon,
icon_size = icon_size,
vector_to_place_result = {0.0, 4.0},
vector_to_place_result = {0.0, 3.51},
flags = {"placeable-neutral", "player-creation"},
minable = {mining_time = 1, result = name},
fast_replaceable_group = "soil-extractor",
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2 changes: 1 addition & 1 deletion prototypes/buildings/wpu.lua
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Expand Up @@ -44,7 +44,7 @@ for i = 1, 4 do
minable = {mining_time = 1, result = name},
fast_replaceable_group = "wpu",
max_health = 800 * i,
vector_to_place_result = {0.0, 3.5},
vector_to_place_result = {0.0, 3.01},
corpse = "medium-remnants",
dying_explosion = "medium-explosion",
collision_box = {{-2.8, -2.8}, {2.8, 2.8}},
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