This repository has been archived by the owner on Dec 19, 2022. It is now read-only.
Resonance Audio SDK for Unity v1.1.0
Additions
- Added multi-object editing support to
ResonanceAudioReverbProbe
.
Behavioral Changes
- The reverb brightness and time modifiers in
ResonanceAudioRoom
adjust the room effects more accurately now for long reverb tails. - Improved reverb baking precision.
Bug fixes
- Fixed issue #7 where the
GvrAudio*
components would cause a crash in the Unity Editor when the target platform is selected to iOS. - Fixed issue #2 where
ResonanceAudioRoomManager
would cause GC Allocs in each update call. - Fixed issue #1 where the directivity gizmo of the
ResonanceAudioSource
component would introduce a memory leak at run time. - Fixed issue #4 where the enable callback of each
ResonanceAudioSource
component would cause GC Allocs at run time. - Fixed issue #8 where the Unity Editor could occasionally crash when the
ResonanceAudioReverbProbe
component is used in the scene. - Fixed an issue where the
ResonanceAudioListener
would unnecessarily make update calls in Edit Mode.
Other Changes
- For projects upgrading from Google VR Audio to Resonance Audio, the SDK will now detect incompatible assets at build time and offer to remove them. See additional upgrade instructions.