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This repository has been archived by the owner on Dec 19, 2022. It is now read-only.

Resonance Audio SDK for Unity v1.1.0

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@anokta anokta released this 16 Dec 01:35

Additions

  • Added multi-object editing support to ResonanceAudioReverbProbe.

Behavioral Changes

  • The reverb brightness and time modifiers in ResonanceAudioRoom adjust the room effects more accurately now for long reverb tails.
  • Improved reverb baking precision.

Bug fixes

  • Fixed issue #7 where the GvrAudio* components would cause a crash in the Unity Editor when the target platform is selected to iOS.
  • Fixed issue #2 where ResonanceAudioRoomManager would cause GC Allocs in each update call.
  • Fixed issue #1 where the directivity gizmo of the ResonanceAudioSource component would introduce a memory leak at run time.
  • Fixed issue #4 where the enable callback of each ResonanceAudioSource component would cause GC Allocs at run time.
  • Fixed issue #8 where the Unity Editor could occasionally crash when the ResonanceAudioReverbProbe component is used in the scene.
  • Fixed an issue where the ResonanceAudioListener would unnecessarily make update calls in Edit Mode.

Other Changes

  • For projects upgrading from Google VR Audio to Resonance Audio, the SDK will now detect incompatible assets at build time and offer to remove them. See additional upgrade instructions.