I build tools to explore how things work.
My projects explore machine instructions, composable shell pipelines, and light around black holes. I work across systems programming, developer tools, and graphics.
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Oplab ↗ ASSEMBLY & DEBUGGING |
A desktop assembly workbench for x86_64 and AArch64.
Step through code, inspect registers and memory, and edit live machine state. Rust · Tauri · Svelte / In development |
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Rill Shell ↗ LANGUAGE & SHELL |
A functional shell with structured data pipelines and reusable job plans.
Compose functions and commands with explicit boundaries between bytes and values. Rust / In development |
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Nullray ↗ GRAPHICS & PHYSICS |
A browser observatory tracing light through Kerr–Newman spacetime.
Explore gravitational lensing, accretion disks, and relativistic jets. TypeScript · WebGPU / Optical prototype |



