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Problem Statement

Input:

  • Spawn N number of Robots(capsules) at start.
  • Spawn M number of EnergyStations(cubes) at start.
  • Spawn EnergyStation(cubes) based on the user clicks.

Conditions:

  • On EnergyStation spawn, it starts moving in a random direction with random speed.
  • On Robot Spawn, its speed is randomly decided but it always towards the nearest energy point.
  • Robots color change based on their closeness to the energy point.
  • On hitting the boundary, Robots and EnergyStations get reflected.

Termination:

  • On reaching the target EnergyPoint, Robots will die due to high voltage 😵

Project Settings

  • Unity 2022.2.0f1
  • Universal Render Pipeline (Performant Settings)
  • Platform: Standalone
  • Player Settings
    • Backend - Mono
  • Quality & Graphics Settings
    • URP Performant
  • Editor Settings
    • Enable Play Mode Options
  • Packages
    • com.unity.entities.graphics (1.0.0-pre.15)

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