This project contains examples of SOLID principles in the Unity game engine.
Enjoy!
Unity Version : 2022.2.9f1
- Single Responsibility Principle.
- Open/Closed Principle.
- Liskov's Substitution Principle.
- Interface Segregation Principle.
- Dependency Inversion Principle.
This project demonstrates how various SOLID principles can be used in Unity game development. By using principles, developers can create more modular, flexible, and maintainable code.