[Magiclysm] Add mana zombies of various kinds #78920
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Summary
Mods "[Magiclysm] Add mana zombies of various kinds"
Purpose of change
The Enemy is different in Magiclysm. Rather than an incomprehensibly powerful Yog-Sothoth-esque entity bound up in time and space, it's an incomprehensibly powerful Nether parasite that requires physical beings as hosts for its existence:
So I thought, since it's explicitly a Nether creature routing through the Æthereum (the medium by which magic is accomplished), then some zombies should be attuned to mana the way some are acidic, some get really huge, some can fly, and so on.
Describe the solution
Add various types of mana zombies.
More to come.
I put them in as about 1.5% of total zombie population, since the lore says that less than 3% of the population pre-Cataclysm were actual mages (people who knew multiple spells).
Also going to make sure that feral wizards zombify into mana zombies.
Describe alternatives you've considered
Testing
Additional context