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Expansion: FactionsFly
Mark Hughes edited this page Aug 25, 2017
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12 revisions
Expansion Info |
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This expansion allows players to use the /fly command in areas where they have permission.Since: v1.4.2 |
If you are an op or apply the wildcard (*) permission this will most likely not work. So if you want to use factions fly everywhere you should give yourself all the permissions. This is because FactionsFly overrides your existing fly command!
Do not give your players your core fly permission (such as essentials).
- factions.fly.ally (default: false) allow flying in land where they are in an alliance to
- factions.fly.enemy (default: false) allow flying in land where they are an enemy to
- factions.fly.member (default: false) allow flying in land where they are a member
- factions.fly.neutral (default: false) allow flying in land where they are neutral to
- factions.fly.truce (default: false) allow flying in land where they are in a truce to
- factions.fly.wilderness (default: false) allow flying in the wilderness
- factions.fly.safezone (default: false) allow flying in safzone
- factions.fly.warzone (default: false) allow flying in warzone
Remember: if you make changes to conf.json - you can reload the configuration by typing /f reload
- do not use plugman or bukkits /reload
command!
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enabled
(default: false) enable FactionsFly -
disableEnderpearlWhileFlying
(default: true) if enabled, it disallows enderpearl teleportation while flying -
disableChorusFruitWhileFlying
(default: true) if enabled, it disallows chorus fruit teleportation while flying -
maxY
(default: -1) if at a number larger than 0, this will lock the max Y (height) at this amount -
onDisableNoFallDamage
(default: true) if enabled players will not get fall damage when they disable factions fly -
onDisableTeleportToFloor
(default: false) if enabled players will simply teleport to the ground immediately when fly is disabled (disabled by default as this can be exploited in some situations)
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🐞 Found a bug? Please open a GitHub Issue.
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